TinyMCE in Block

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Hello
I am trying to get wysiwyg inside a block I made.

I have this:
<?php echo $form->textarea('content', $content, array('class' => 'advancedEditor', 'style' => 'width: 320px'));?>


and above I'm trying to add tinymce functionality by:
<?php $this->inc('../../blocks/content/editor_init.php'); ?>


But I get the error
Fatal error: Call to a member function getCollectionThemeObject() on a non-object in XXX/concrete/blocks/content/editor_init.php on line 3


And I'm sure I'm just missing something.

Can anybody help?

Thank you

 
thundavolt replied on at Permalink Reply
I'm trying to find out how to the same thing. It is not made very clear in the documentation and I really don't know where to start.
fkg replied on at Permalink Reply
Okey, I got it:
I looked at the block "content" in the folder "concrete" how it was done there, since I wanted something similiar.
In the add.php/edit.php you add this line:
$bt->inc('editor_init.php');
and in the same folders the files "editor_config" and "editor_init" must be created, and the content copied from the content-block files.
Furthermore, the textarea must have the class "ccm-advanced-editor":
<?php echo $form->textarea('content', $content, array('class' => 'ccm-advanced-editor', 'style' => 'width: 320px'));?>


It's maybe possible to just include these from the content block, but I want the editor a bit differently, so for me this is the right thing to do.

One last thing. If you don't want the "Add Files"-bar on the top delete the last line in the "editor_init.php":
<?php  Loader::element('editor_controls'); ?>
thundavolt replied on at Permalink Reply
Thanks it's working for me so far. I just need to figure out a few things. For instance, when I close the the editor using the x after I try to edit and do not make any changes. It overlays the page with the tinyMCE.
Mnkras replied on at Permalink Reply
Mnkras
try doing

global $c;
vGibson replied on at Permalink Reply
vGibson
Thank you for your information in this post. I'm running into a bit of a problem though.

When I open my block the first time once going into edit mode it works fine and shows the content of the block in the editor. the problem I'm having is if I close the dialog using either [X]Close, Cancel or even hitting update if I go back in to edit the block more it no longer has the content in the editor and you cant select it to make edits.

Any ideas why this would be happening?
Jayshua replied on at Permalink Reply
I realize this is a very old post, but to help those who may come across it...

I had this same problem and narrowed it down to a new tinyMCE instance being created each time a block is edited. The instance the content is being added to is the leftover one from the last edit. As far as I can tell this instance doesn't exist in the dom anymore, just in javascript variable memory. I got around this problem with this piece of javascript:
var instance = tinyMCE.get("editorID");
if( typeof instance != 'undefined' ) {
  instance.remove();
  delete instance;
}

In auto.js it is executed before the new tinyMCE instance is created.
Rushing replied on at Permalink Reply
I'm new to C5 and of course wanted to created a block with a TinyMCE field, but most of the explanations I got seemed a bit more involved than I figured it should be just to get the "global" editor in place. I didn't want to duplicate all that code in all of my blocks. So, I took a peak at the Textarea attribute type to see how it's done there, and here's where I ended up.

Put this in your block add/edit:
<?php
$this->addHeaderItem(Loader::helper('html')->javascript('tiny_mce/tiny_mce.js'));

Loader::element('editor_init');
Loader::element('editor_config', array('editor_mode' => 'ADVANCED'));
?>

The 'editor_mode' parameter in a default C5 install can be ADVANCED, SIMPLE, OFFICE, or CUSTOM.

Then, with the textarea helper:

<?php echo $form->textarea('field_name', $field_name, array('class'=>'advancedEditor ccm-advanced-editor')) ?>

And there you have it! A couple simple lines to get a TinyMCE textarea.

As my elbows get deeper I'm sure I'll need to customize the editor more and more for different blocks and areas, but this will do for now. Hope that helps!
PixelFields replied on at Permalink Reply
PixelFields
Thank you Rushing, this was very useful!